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#152616 - 05/23/02 01:39 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Spotlight Runner-Up
Registered: 03/27/02
Posts: 422
Loc: England, UK
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http://www.liberifatali.com/umbrella/ubbhacks/smilie63.zip Allen and DPK. If you want this removed, just give me a shout. Thanks, Oblivion Knight [EDIT] The .zip file will be updated when the .mhp file is updated by Allen. 
_________________________
- OBK  - Gaming Update - <img src="http://www.ubbdev.com/ud/?s=2&u=Oblivion Knight" alt=" - " /> Results Returned, <img src="http://www.ubbdev.com/ud/?u=Oblivion Knight&s=1" alt=" - " /> Points Collected & Counting!
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#152619 - 05/23/02 05:57 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Member
Registered: 07/11/01
Posts: 1014
Loc: North Carlina | Fav Anime: Lov...
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</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by AllenAyres: </font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by LK: I don't think it's worth documenting mhk files while you can just click on '>>' </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I agree... you get a text file then ask one millyun questions about your install mistakes... </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">but still some of us like editing files by hand to kill problems better or (like myself) dont wanna risk a auto install on ahacked forum, hmm mabey they sould put something in multi hack that will generate a text file.
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LK UBB: gosh, how can you be so sick ? Anime loo: LOL LK UBB: you're just too weird for me
Nothing like vandalizing a skateboard to kick your day off!!
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#152621 - 05/23/02 07:10 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Member
Registered: 07/11/01
Posts: 1014
Loc: North Carlina | Fav Anime: Lov...
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</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by AllenAyres: multihack generates text files
The way I do mhk's on hacked forums is upload the changed files and make sure it works before adding those changed files into the general collection of files I use for backups, this isn't any different than what you should be doing if you modify manually. The advantage of the multihack is that you can analyze the changes to your files before you even attempt the install - takes less than 10 seconds. If there are differences because you've already modified your files it's just a matter of tweaking the mhk in edit mode. As long as the mhk has been tested and passes on other sites, there's no reason to think your mhk is magically broken and will not install on your files.
I really don't think "highly hacked" forums will have problems with this mhk... very few mods touch that section of the templates. </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">see that just shows how much i use it ? multihack is a great thing, i agree, im just a old by hand kinda person ya know  , i like to know whats going on, hehe, ive always respected the work of the hackers here, unlike anthor forums hacking site where you sometimes have to pay a arm and a leg for a good hack, its always been free here  .
_________________________
LK UBB: gosh, how can you be so sick ? Anime loo: LOL LK UBB: you're just too weird for me
Nothing like vandalizing a skateboard to kick your day off!!
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#152623 - 05/24/02 01:35 AM
Re: [6.3.x] [beta] DPK's SmilieMod
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Member
Registered: 07/11/01
Posts: 1014
Loc: North Carlina | Fav Anime: Lov...
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</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by AllenAyres: Give it a shot... you'll never go back </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">hack when i ran a 6.05 i did, on one hack, it messed up some stuff, i never went back  , i dont mind hacking by hand at all.
_________________________
LK UBB: gosh, how can you be so sick ? Anime loo: LOL LK UBB: you're just too weird for me
Nothing like vandalizing a skateboard to kick your day off!!
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#152626 - 05/25/02 12:15 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Content Queen
Registered: 05/07/01
Posts: 709
Loc: Pennsylvania
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</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by AllenAyres: multihack generates text files
The way I do mhk's on hacked forums is upload the changed files and make sure it works before adding those changed files into the general collection of files I use for backups, this isn't any different than what you should be doing if you modify manually. The advantage of the multihack is that you can analyze the changes to your files before you even attempt the install - takes less than 10 seconds. If there are differences because you've already modified your files it's just a matter of tweaking the mhk in edit mode. As long as the mhk has been tested and passes on other sites, there's no reason to think your mhk is magically broken and will not install on your files.
I really don't think "highly hacked" forums will have problems with this mhk... very few mods touch that section of the templates. </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I'm with Allen on this. I take the text files and make them into Multihack files ... most of the time by searching manually for the "correct code" in the different files ... and cutting and pasting. I also have worked the opposite way. Go into a Multihack file and find the code and search for it manually. With my current board (which I am going to be upgrading to 6.3 SOON), I have a lot of hacks; so I had to use both of the above methods to find altered code, etc. Then, as Allen has said, you can instantly test the code to see if it installed correctly. I find it much easier to manipulate things with Multihack. Tremendous program.
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Sue adwoff.com
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#152664 - 08/09/02 02:03 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Member
Registered: 02/02/01
Posts: 53
Loc: South tip of Texas
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#152667 - 08/14/02 10:53 AM
Re: [6.3.x] [beta] DPK's SmilieMod
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I type Like navaho
Registered: 03/10/00
Posts: 25580
Loc: Texas
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#152671 - 08/15/02 01:06 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Spotlight Runner-Up
Registered: 03/27/02
Posts: 422
Loc: England, UK
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quote: Originally posted by AllenAyres: FYI Sorry, you do not have permission to create a poll. Got a link to something I can see or a screenshot? Sorry about that Allen.. I've only been an admin for 2 days so I didn't know their settings ..etc.. for guests. http://www.darkoriface.com/ob/screenshot.jpg . . This is the same thing that happens with Adding a new calendar event.. no need for a second screen shot.
_________________________
- OBK  - Gaming Update - <img src="http://www.ubbdev.com/ud/?s=2&u=Oblivion Knight" alt=" - " /> Results Returned, <img src="http://www.ubbdev.com/ud/?u=Oblivion Knight&s=1" alt=" - " /> Points Collected & Counting!
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#152675 - 08/16/02 04:47 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Member
Registered: 02/02/01
Posts: 53
Loc: South tip of Texas
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#152681 - 08/25/02 08:16 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Junior Member
Registered: 07/14/02
Posts: 9
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Hello,
I have set up a test board to check the installation of this hack on ubbclassic 6.1.3.1. As this was a clean, full install of the ubb, and it was a multi-hack file I would have thought that it would be perfect. There are no other hacks installed on this board. When you go into the cpanel, the first thing I notice under the custom graemlin settings is that it is still listed as having a maximum of 25 graemlins, and that it does not display the workds dpk's smilie hack, nor do the links next to the >> to go to the advanced smilie setting show up or work. I have as a suggestion said changed the selectedindex with selectedIndex. I have the hack successfully installed and correctly working on a 6.3.0.1 message board, and do not want to upgrade to the latest board until I have managed to get this hack correctly working. When you go to post a new topic, the smilie box is there and the drop down box allows you to correctly select a smilie to use and then displays that to the right of the box. I can provide the link to the cpanel and username/password, but would prefer not to post the password here in open forum. Its almost as though a step by multi-hack was left out, yet I did not get any errors from multihack complaining that a directory could not be found. I have chmod the ubb_smilie.cgi to 755 and the vars_smilie_adv to 777. I really have no idea as to what may be happening. My icq # is: 15359024 if anyone is wanting to contact me regarding this.
Regards
Christopher.
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#152722 - 03/04/03 09:54 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Member
Registered: 11/06/01
Posts: 1046
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This might be a stretch...But didn't the original hack come with extra (.cgi and .pl) files? cgi-bincp_smilie.cgi ubb_smilie.cgi variablesvars_smilie_adv.cgi noncgi/Templatescp_smilieslist.pl cp_vars_smilie_adv.pl public_smilie_legend.pl noncgi/graemlinsgraemlins folder with "null.gif" ------------- I could be way off-track but Felix may not have these necessary files or as BassTeQ suggested didn't upload the smilies into the "graemlins" directory in noncgi or doesn't have a "graemlins folder. If any of you need it I hope no one minds (didn't see a working link) but I've uploaded it in which you can find here: Click Here For Zip File Smilie6.3 (w/Text Instructions) 
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#152731 - 03/06/03 10:43 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Enthusiast
Registered: 10/10/02
Posts: 394
Loc: Toronto
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I wish I could hear you saying that to me Allen! I cant get this thing to work! I have everything in place but I cant add anymore graemlins (over max 26 I had). I get the same message: quote: The file 'graemlins/yes.gif' does not exist. Please be sure you uploaded the Graemlin file to the 'graemlins' directory in your noncgi directory. even though I have two sets of gramelins, one in /ubb and another one in /ubb/graemlins. and the LIST is still empty! Can anybody help me please? By the way, PrimeTime, there is something wrong with your text, I couldnt use it. you are missing the var_wordlets_mods.cgi code, public_edit_post.pl info is way different that the one BasTeQ provided , I couldnt find this code at all: [code][/code]and other small things. are you sure this is for a 6.3.1.1? So hard for me as a beginner to sort these things out and find the working version. I used your added files including vars_smilie_adv which I loaded in both CGI and Variables...still no work. BasTeQ, if fyour file is right for a 6.3.1.1 where can I get the files that come with the hack? Maybe those are wrong? everything looks and works okay, except I cant add more happy faces. Would anybody be so kind to tell me what is wrong?
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#152736 - 03/07/03 03:50 PM
Re: [6.3.x] [beta] DPK's SmilieMod
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Member
Registered: 11/06/01
Posts: 1046
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